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| Widow Queylia |
Waterlogged and tired the five heroes looked upon a dour
island stretch just a few hundred feet from the Evening Isles coast line. Four hours of
clinging onto ship wreckage was exhausting, Dolgrin doubted in his centuries of
experience as the Champion did he feel as miserable as he did at this moment. But
it was not long before Dolgrin was stretching out on solid ground and Kyras
orating blessings upon the thin sandy shore.
“Our gratitude once again Lady Queylia for rescuing us from
the waters, unfortunately you will have to tell us where you have taken us.”
Kyras said once he, Dramen and Syrendross had secured the sail boat for their
female rescuers- Angels of the Sea he hailed them as.
“We are travelers from Gibraltar,” Dramen added sticking the prearranged plan.
“And who were the other groups out there,” Syrendross said
motioning back to the dark ocean waters, “They did not seem as sincere in their rescue
efforts, they looked like they were more interested in recovery than rescuing.”
Giving the drow a concerned look she said, “Our position on
this side of the water-wall has empowered selfish individuals who take
advantage for personal gain, I speak of the Peralia.”
As she spoke she lead the five companions up the shore line
and to a concealed trail that looked well used. “Including victimizing widows of those who died at sea
because they were curious about the approaching wall of water. My new friends,
I need your help.”
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| Dolgrin Ironshield |
Our session begins with Dolgrin and Rydin awaking in a stone
room on the secret island of Grebaria where the two find themselves alive and in
the same physical condition as when we were rescued from this island several
weeks ago. In a rush, past memories flood back into Dolgrin and Rydin who
realize they are in fact Avatars of the legendary heroes Balder Ironshield and
Myrddin Og while still identifying as Dolgrin and Rydin.
Along the stone room were what looked like wardrobes but
full of avatar forms for each of the group including Captain Zilinias, who
Teneel (Sufferance) later explains she keeps as a necessary requirement of her
duties as a Virtue. The room was part of
an ancient structure; open to the sky and well hidden from those who did not know of its
existence. Here the dwarf and elf meet Industria who for the next three weeks supervises
Dolgrin and Rydin’s apotheosis.
Back on the Overwrought Companion Dramen, Kyras, and
Syrendross were eased of their sadness and was told by Teneel that Dolgrin and
Rydin was alive and to be patient, soon everything would be explained. During
the flight back to Grebaria the 'Companion was attacked by a dragon, but to our
surprise and the surprise of the dragon, Teneel transformed into a celestial
dragon and routed the aggressor quickly. She was an ancient and primal
form that invoked a religious experience in all of us.
Reunited and it feels so good, we learn many things
regarding Evening Isles history, Grebaria, and that started this literal campaign of virtue:
what occurred forty-days ago
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| Nissian |
·
Everything that was done was done at ‘our’
request. Meaning our core characters: ‘The McCaugh’ Jerit McCaugh, ‘The Traveler’ Smendric Wands, ‘War-Wizard’ Myrddin Og, ‘The Champion’ Balder
Ironshield, and ‘Monitor of Magic’ Shar Auvryndar - mainly the Traveler who was lovers with
Industira- agreed to aid the celestial dragons (avatars of virtue) against
Tiamat (who threaten the parents of these dragons) and they, in their
mysterious power, provide ‘us’ a means to do so with Avatars because avatars
cannot be killed.
·
History 101: Plight of Earth.
o
Vlad Tepes, a vampire of legend, wanted a world
of darkness as he ruled from his flying citadel over the Fields of the Dead.
Vlad’s trusted confidant was an individual named Nissian, the wish master and
he knew of a world that would be a suitable alternate to Toril. That plane was Earth.
o
A struggle on Earth was already taking place by
the Keeper of the Night Adalwin Joscelin and Myrddin Og who fought the Keeper
at every turn. Adalwin was an agent of Hell and this made Hell in turn aware of Earth.
o
Meanwhile Vlad wanted to incorporate Earth into
the abyss but was foiled by ‘us’ centuries ago by imprisoning the vampire lord
into the sun that now burns over the once perpetually dark world.
·
Grebaria was not connected to the Evening Isles,
and when the Isles broke free from its tectonic plate and began its drift it destroyed the two southern
islands of Grebaria leaving the farthest northern island behind to evolve in the past eight hundred years into a varied landscape that also serves as
home for a small group of humans. It is also part of the Evening Isles and this
is protected from evil dragons. It is where the celestial dragons are most
powerful.
·
The Dragon of virtue need agents to stop
Tiamat/Nissian the last remaining threat to this plane before they can return
to their homes.
·
The Dragons of sin fall under Tiamat’s bailiwick
and there are three sins currently at work in Africa.
We are magically introduced to each of the celestial dragons of virtue, some of us for the first time as
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| Rydin Meirdarel |
As we were given 3,000 gp in gems, four pearls of power, a
cloak of resistance, and a single bag of holding (T1) we learn the Isles are
largely monotheistic, with some cultures still revering the Old Gods of nature
and branches therein. Pact magic was once prevalent but now sees service
through dark elementalists, contracts with devils, or as demonologists. Bouvaldia possesses the greatest
navy in the Evening Isles and their one major city is called Bouvet Keep.
Carved out of Macron Mountain the keep has never fallen. It
contains fifty thousand individuals of varying races, a large volcano dwarven
population, and is supported by several smaller communities around its base. The
Lord of Bouvet Keep is Duke Calias; the keep is racially diverse containing
some drow- refugees from before the Drift.
On the forty-first day we were teleported by Teneel to a sea
cave near where a conflict had just taken place off the coast of Bouvaldia. Fire
burned a ship hull as people swam for floating debris. After floating for four
hours three small boats arrived, one for rescuing the other two boats were
salvagers and later believed to be human traffickers.
After being rescued by Queylia, an honorable woman, we
sailed to a small island within two hundred feet off the coast. Widow Island, as
it came to be known, was home to a tribe of fifty women originally widows of
sailors who died off shore investigating the Evening Isles. The angels of the
deep fed us while describing the ‘others’ at sea as agents of the Peralia
family. They are identified by a black crow across a half-moon sigil and
represent the widows of the island's greatest threat.
We agree to dispense some justice by rescuing a group of
twelve widows believed to be in the possession of the Peralias. We are informed of one of two
places- a location in the near-by town of Surfton (pop. 2,000), or a mile and a half away
were docks lie near a mountain river outlet.
The Widows provide us with a hut to rest until the next day.
Arriving into Surfton many of us realize that the Peralia
family owns much of the town, and that there seems to be an unspoken
understanding to the arrangement of salvaging and selling. The town
has three major wells, one central large well and two smaller flanking wells on
opposite sides; ballista were placed to discourage siege attacks. Many of the
buildings lacked doors as each building has a weather beaten quality to them.
There were no street signs but it became obvious where to go once Rydin noticed
a hidden sigil within the town. Secreted in the Peralia family symbol, on a
cornerstone, and again on an inner door frame was an intriguing symbol.
As this was happening Kyras spots hooved tracks in the
ground and Syrendross notices two individuals from last night’s rescue seated and
distant, but not long after we entered a Peralia shop of sails. Once an opulent
home, now re-purposed into the family business; were met Hallsly who sold Rydin
some items before we decide to travel onward to the docks.
| Corker Peralia |
A few minutes out of town we encounter deltas were several
docks are arranged bearing the crow-moon of the Peralias, many of the boats
varied and unmatched. We are then soon accosted by what seemed like a
half-orc, Corker who discouraged further travel along the path.
After some brief interaction and a distraction we learn there
is a barge event later tonight at 11:30 but nonetheless evade his attempts to
halt our passage. We eventually come across Macron River which is fed by the mountains that Bouvet
Keep inhabits fifty miles away. We continue searching for more signs of the mysterious symbol,
believing that to be the key to finding the twelve widows.
From the river docks several hails solicited services but it was not long before we are approached by Kinasia and his wife who saw us, naive as we are, and
decided to intervene on our behalf. While some of our palaver occurred on the
docks we soon retreated to his private ship late that morning
to speak openly.
Kinasia explains he has been here for two years; the
Peralias are half-orc blooded; and that orcs, a half mile up the mountain, are up
to no good with their evil cultish ways. The wife describes a cabal of orc
demon followers as well as part of their symbol. We explain our search for the twelve
women and learn of a particular gang leader that has been problematic.
We learn that a naval battle a year ago against a doomed
island chain was the beginning of it all; for four months battle waged creating an opportunity for the
Peralias, but now there are not as many battles to capitalize on so the economy here has dried up. In
regards to our problem Kinasia informs us that sometimes the orcs visit the barges at night
and, should we request, he and his wife would guide the party to the orc caves.




5 comments:
Six pages front and back FYI
Couple edits added, great job. Main edit was Bouvaldia, pronounced "Boo Val Dia" locals sound closer to "Bah val Dia" either works for speaking purposes:)
Great review james. Incredible detail
Thanks always appreciate the shout out. Sometimes, like this week, sessions go by in a flurry of writing. Lol later I get to go back to my notes and be reminded how much fun I had. ππΌππΌ
And for my first 'online dialogue ' post on my own review... I'd like to say that I think we missed an opportunity by ignore the two individuals seen in town. I'd like to back track there is possible. Take a closer look at the large well
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