Tuesday, June 14, 2011

Alchemical Power Components (Stinkpots and Powders)

Stinkpot
This is a simple alchemical weapon, consisting of a clay jar filled with a mix of nauseating substances.
Cloudkill (M): Each living creature affected by cloudkill is also sickened as long as they remain and for 1d4+1 rounds after they leave as if they were affected by a Stinkpot.
Pyrotechnics (M): Each living creature affected by the smoke cloud option of pyrotechnics is also sickened as long as they remain and for 1d4+1 rounds after they leave as if they were affected by a Stinkpot.
Fog Cloud (M): doubles the spell’s duration and effect.
Stinking Cloud (M): Targets not nauseated are sickened as long as they remain and for 1d4+1 rounds after they leave as if they were affected by a Stinkpot.
Incendiary Cloud (M): Each living creature affected by Incendiary Cloud is also sickened as long as they remain and for 1d4+1 rounds after they leave as if they were affected by a Stinkpot.
Ghoul Touch (M): improves the duration by +2 to 1d6+4 rounds.

Powder of the Black Veil
A pinch of this sooty, black powder cast into an area creates a high cloud centered on the user.
Color Spray (M): Improves the HD affected by Color Spray by +1.
Glitterdust (M): Improves the area by +10 feet and improves the duration by +2.
Blindness/Deafness (M): Saves vs blindness improves by +2.

1 comment:

James said...

A couple of links are included that lead back to Journal Entries where these items originally appeared.