Friday, January 29, 2010
Wards of Waterdeeep Pt. 2 (Sea Ward, North & South Wards & The Dock Ward)
Waterdeep's quietest ward is also one of its wealthiest. North Ward is home to most of the middle class and lesser noble families. This ward has few notable landmarks other than the Cliffwatch, and it all but shuts down at dusk. This placid reputation belies the intrigues and scheming that goes on behind closed doors, and the volumes of smuggled goods that lie in cellars beneath the city streets.
Waterdeep's most notorious and colorful ward is also the oldest. Traveler's tales portray the Dock ward as a lawless, brawling place of drunks, smugglers, roaming monsters, and fell magic, which is not all that far from the truth. The bustling harbor scene and its attendant activities dominate this ward; the vital commerce and shady dealings of Waterdeep keep its streets busy at all hours. Notable locations include: the Warrens, the low city, the Monster Pit and Gavin & Hextor's Haberdashery.
Waterdeep Harbor is wide and deep, accommodating berths and docks for as many as 50 ships at once, with moorings for over 400. Deepwater Isle and the surrounding watchtowers provide guard protection for traders, their ships and the city itself. The guard keeps its own fleet of sixteen rakers on hand to fight off pirates and other sea-borne dangers. Furthermore the dungeon halls beneath Deepwater Isle serves as the city’s penitentiary for the violent criminals and incarcerated insane awaiting death.