At first you feel empty and cold, like being lost under water and being
swept up in its current except in the form of a gust of icy air. This sensation
is quickly followed by the sweet smell of apples and the spice of cinnamon.
Sounds come into focus, the rustling leaves and the womanly voice of an oracle,
“By the last breath of the four winds bow.”
Opening your eyes you see naked trees reaching their skeletal branches
into a clear night sky; stars shine drearily in the chill evening. Feeling disorientated as if waking from a long slumber,
you shiver to find yourselves woefully under dressed- looking at each other you
are all in summer garb, lying about the grounds, and surrounding the sapphire
monolith. A chilling fog obscures much of the rest of the small city as emptiness,
despair, and heartache fills you in the aftermath of your quest.
Confusing sounds of wings taking to air then the voice of the oracle
again sunders the quiet night, “You better raise your ears.” You look to the sound of
the oracle’s voice and see a venerable woman steadfastly following a white owl who,
in-turn seems to be chasing a dim mote of illumination. Around you are what
appears to be autumn leaves fallen from the trees above, out from you are the city
commons, and beyond that- grey mists obscuring the buildings and features of
Tragidore. You will come to recognize the oracle, her voice taking on an echo
as she invites you to follow. “The sound of hooves knocks at your door.”
| Verith Raiserik |
Time seems to stand still as you come to recognize your surroundings. Leaving
behind the feeling of being lost under water; it is instead replaced with emptiness
and despair for your soul in the wake of your quest.
You each follow the oracle over a wide bridge spanning the river; the
bridge wavers and shimmers transforming into a cliff-side. A ghostly young woman wearing a stylish gown
approaches the cliff. Between tearful sobs, she whimpers, "Throw the ring
into the river, shall I?" and sobs. After a second's hesitation, she assumes a
defiant expression and steps to the edge of the cliff. She leans over the cliff
and closes her eyes, then slips off; crashing into the cliff face several times
before her broken form splashes into the water below. The water becomes still
once more and only you and bridge remain.
“Lock up your wife and children now,” echoes the oracle’s voice ahead
and from beyond the mists. Hastening your step to follow the elusive woman you
find yourselves now at a storefront window. A sign in the window says ‘out of
business’ but in the reflection of the glass you see two men appear.
The two gentlemen, a son and father, have replaced your reflections in
the dark city street. As you look on the younger man angrily snatches a bag of
coins from his elder and wordlessly turns his back. As he does so, the older
man pursues him across the street shouting, "Son, if you hate me so much,
why don't you just kill me already!" The reflection of the young man turns
on his father, a knife mysteriously in hand, and stabs his father viciously and
repeatedly. The bloody scene fades back to your own reflections and the ‘out of
business’ sign.
This time from a lot closer the oracle’s voice advises, “It’s time to
wield the blade.” This is immediately followed by the sounds of vicious
swordplay coming from a nearby feast hall. Autumn chill embraces you as you
penetrate the mists to find brother and sister in a death duel, “She promised
herself to me,” the brother says with a deadly thrust of his blade. “You? She
and I are lovers you fool!” says the sister, but before the duel’s final
moments play out the oracle speaks and the combatants are cast away like mists
in a wind.
“For now you have got some company,” The oracle at last declares before
you see her enter Trinity Church. The sound of the door has a thunderous effect
on your awareness like waking from a deep sleep. Standing now in front of Trinity
Church you are each reminded of how it was a year ago
your adventure began from this exact spot.

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