Thirteen ceremonial stones make up a rough pyramid on the
flat stone that is the alter. All about the base of the stone are the words
Gyronna painted in giant tongue in blood. All around insects and vermin run rapid.
Troy knows the stones were at one time connected to the local ley lines. Coils
of hemp and vine rope, fire wood, piles of rocks, furs, carpets and skins;
crock and game skins flayed for drying; benches and tables, a cauldron, shotty
buckets and crockery; as well as many steel urns of various types covered in
holy symbols to peylor; and several drums and bone strikers for giants. Against
a tree is a polished 10x3 mirror, cloth rags and tattered as well as skulls.
Nearby is a workstation with herbs and swamp plants drying out, here our
characters find several books.
Russ finds the alter radiates an old evil but since the
coven is dead the alter is no longer aligned; however a book does radiates evil…
‘Reborn.’ The appears to be the finest of the books it is found with, on the
cover is a stitching of a black oak in the cloth cover. Russ takes precautions
before handling the abyssal book. The first mythic point is spent to read the
tome and Russ feels the connection, for the first time, a connection to the
local leyline as our source of mythic power. The book details the coven’s reincarnation
ritual and that produces hill giants. They would pick out the simplest orogs
kill them and reincarnate them as hill giants. Failures indicate failed
attempts at black dragons.
One books, soaked in blood, written in the same hand as the
evil reborn book, a prayer books to Gyronna. The other three books are written
in common and detect as magical: each manual
of monsters (giants, dragons, magical beasts).
At the end of a couple of hours we find:
+1 ghost touch lt. flail (Rob), +1 heavy flail courageous (Russ), +1 quenching bastard
sword, (James), +1 heavy crossbow distance
(James), +1 adamantine pick (Tony), +1 small steel shield
Case with a masterwork longsword, short sword, and dagger of
Peylor each weapon is adamantine.
Folding boat (party), Bag of holding 2 (Russ), hand of the
mage (Troy), dusty rose ioun stone (Rob), pearl of power 2 (Troy), Ring of minor
spell storing (Troy), ring of energy resist lighting 10 (James), amulet of
mighty fists (ginger), ring of animal friendship (Troy), boots of striding and
springing (tony), 10 bird feather tokens (all), 5 elixir of fire breath (all), 20
charges of wand of bull strength divine (Russ), 18 charges of cats grace
(James), 5 max CSW (all),
50 silver bars worth 25 gp. (1,250 gp)
40 croc skins worth 25 gp. (1,000 gp)
20 tusks/horns worth 100 gp (2,000 gp)
50 pearls worth 50 gp. (2,500 gp)
Total: 6,750 gp.
Total: 6,750 gp.
A plethora of quarts stones- geodes
An urn filled with powdered dragon and giant bones.
A stone basin made of coldstone. (500 gp)
A masterwork crystal flask with black dragon blood (flask is
150 gp)
A leather pouch filled with basilisk eyes.
Five steel urns filled with black dragon scales.
A cracked magnifying glass (now mended)
An urn with powered ivory
5 pots filled with alchemist glue (100 gp)
10 alchemical troll oils (500 gp total)
Skins tanned: 30 lbs of young dragon skin (two 15 lbs. pieces), 30 lbs. of giant frilled lizard skin, and 4 Sythehorn pelts (100 gp each)
After a few hours our characters rest, tan hide, and decide to load up and travel to Lowport to off load equipment and perhaps recruit adventurers. Day 28. We set out north for our return taking another parallel route west of our travels. We move into 2m5 with 2m4 territory fully explored and the coven destroyed, as we leave 2m4 borders a black dragon territory.
10 alchemical troll oils (500 gp total)
Skins tanned: 30 lbs of young dragon skin (two 15 lbs. pieces), 30 lbs. of giant frilled lizard skin, and 4 Sythehorn pelts (100 gp each)
After a few hours our characters rest, tan hide, and decide to load up and travel to Lowport to off load equipment and perhaps recruit adventurers. Day 28. We set out north for our return taking another parallel route west of our travels. We move into 2m5 with 2m4 territory fully explored and the coven destroyed, as we leave 2m4 borders a black dragon territory.
Our progress builds towards
higher ground and the trees become less dense then a mild thunderstorm settles.
From out of the clouds a hybrid manticore-dragonic shape comes out of the storm. We defeat the creature and head towards to Five Tower Keep.
It takes us 5 days to travel to
Five Tower Keep, getting basic typography each territory along the way, arriving on Day
33.

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