The Red Mountains
The Red Mountains is a mountain range extending over much of
southern Westeros. The range divides Dorne in the south from the Stormlands and
the Reach to the north.
Castles in the Dornish Red Mountains include Blackmont, High
Hermitage, Kingsgrave, Skyreach, Starfall, Wyl, Yronwood and Vulture's Roost
ruins. There are two principal passes through the mountains, the Prince's Pass,
guarded by House Fowler, and the Boneway, guarded by House Yronwood. The river
Wyl flows from the eastern mountains to the Sea of Dorne, while the Torentine
flows from the western mountains to the Summer Sea.
High Hermitage is original seat of ‘House Dayne of High Hermitage’, a cadet branch of landed knights and bannermen to House Dayne of Starfall, is located in the Red Mountains of Dorne northeast of Starfall along the Torentine. However, during the time of the Conqueror’s conquest, a cryptic visitor, a green-seer, persuaded House Dayne to leave their home for parts North.
High Hermitage is beautiful to behold, a tiered garden citadel with wide balconies and high windows built into rusty colored stone marked with scenic waterfalls and clear pools of water fed by the Torentine River and the massive nearby Elemental storm. Stone tunnels lead to open courtyards, community gathering areas and personal spaces. Bridges both natural and man-made stone walkways join courtyards and balconies some soaring thousands of feet above the sandy desert foothills. In some areas pools of fish and water plants are farmed and harvested for sustenance as well as for their special properties and for trade. A single watchtower looks down upon a Mercantile below and the only known switchback trail that leads here, however there is a second underground method of reaching here. Golden Rocs soar overhead and seem to watch over the daily lives of the monks who live here; the Rocs present in both the skies and brooding statuary of the architecture.
These monks follow old elemental traditions maintaining their adopted home and living off the Torentine’s bountiful resources. Each individual living
here has a story of how they were called here to serve a purpose. Some were
called to High Hermitage as monks to learn the ways of the Source or to tend
the fisheries for the initiates. This calling, unique to each man and woman, is said to
have come to them in dreams or in fire visions- a vision of the obelisk.
The one hundred Monks follow a master and apprenticeship structure, four
masters for each of the material elements and the Elder, the Master of the South
Wind and his pupil the Immaculate. The Elder is said to be over a hundred years
old and was part of the first group to establish themselves here. The sanctum
has grown beyond its original purpose, High Hermitage is only well known to the
Maesters and old families of Dorne.
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| Flowering Pesh Cactus |
The origin of the stone Obelisk is unknown. The Obelisk is a seventeen foot tall monolith of weathered sandstone seemingly as old as time. A gentle breeze always surrounds it. Primitive faces are carved up and down the Obelisk except at the meridian band where four elemental symbols, each facing their respective compass directions, are featured. (Fire to the south, Air to the east, Water faces the west and Earth to the north) These symbols are cut with a precision unlike the crude faces which resemble all the known races of the world.
It appeared at High Hermitage in 25 AC and has been at the center of focus and meditation for the monks. Stories passed down say it resided for a long time in the neolithic burial grounds in the Lands of Always Winter; the Children of the Forest used its powers of seeing to view the surrounding lands and look into the affairs of men throughout the lands.
| The Watchtower |
Other locations at High Hermitage include the Watchtower
that overlooks the long trail at several intervals along the path, atop of which is a bell of platinum hangs. There are beehives where
masters tends the prosperous bees and the fisheries that sustains the one hundred monks. The
Undying Flame is the holy fire contained in a large brass brazier in the Hall of Brothers that the monks tirelessly watch over and
keep alive; a chapel adjacent to an open courtyard called the Council Square
where in its center a heartwood tree grows. There is also an aviary for the dire
eagles. A guest house over looks three waterfalls, and
beyond the falls are the salt caves. High Hermitage also includes a small library and
crypts, livestock pasture, brew house, kitchens, servants’ quarters, and many
other supporting rooms. These diverse buildings are joined by a network of
bridges, tunnels, and covered passages, making the place beautiful oasis in the
mountain valley.
The Merchant
A half day’s march from High Hermitage on the stony path is
a Mercantile and a small community of smallfolk that support the Mercantile. An
old statue of the Sword of the Morning stands just
outside the Mercantile, which is the only permanent structure as the small folk
families reside in colorful yurts. Travelers often use this area as a rest stop while crossing the Red Mountains and are
free to use the open areas to camp. The Mercantile building itself hides a secret
trail to High Hermitage and is a closely guarded secret.
In a wide and fertile valley beyond Hermitage reside the gully-folk. Short, stocky peoples who delight in merriment and song. They tend the sorghum fields and work closely with the monks for survival.Economy
Golden honey, pesh flower extract, sorghum, black diamond apples, pink cave salt, bees wax, elemental water as well as deep cave mushrooms.
Riding lizards, tall land-striders, camels, sand-steeds, and dire eagles provide
transportation around Dorne. Hazards include sand storms and quick sand; monsters including camelopardel, sand worms, and pairs of canishinx. Giant varieties of vermin like scorpions, ant lions and termites hazard the sands along with the elusive Asherati sand people, as well as dire jackals, pumas, and vultures. Stories passed from travelers across the wastes tell of rare dinosaurs that still roam the sandy landscape and a so-called 'sand hag' that steals babies during each winter's new moon to replenish her youth as well as tribal wemics that roam the Greenblood. A common fear, passed along through Dornish folklore, is the fear of dying in the Dornish sands and returning as a Dustform creature.
One-hundred monks of the Obelisk call the small, isolated vale of High Hermitage home along with about a three-dozen servants, craftsmen, and herdsmen. Elder Ved’Dren the Master of Summer, is the last surviving original settler to Hermitage after the cadet House of Dayne abandoned their home decades ago to become Speakers. Ved’Dren is well over a century old and has been sickly for some time but is still capable of great wisdom. Immaculate Ka’heb a Master of the North Wind, is the Elder’s administrator and therefore all official procedures and authority come from him. Deran Toyne, an Ibbenese foreigner is a small well-muscled fellow with harry broad shoulders, short legs and long arms who came here after a vision, he tends the goats and guards against natural predators. There is Brother Ashur who tends the beehives, Kendrick who commands the Volunteer watch, and Bother Kerith who is the candlemaker. There is Vonda Lingard who tends the aviary and Zenia Furrow who is the Keeper of the Undying Flame in the great pavilion. The Torentine river valley is populated by gully-folk who keep livestock and farm sorghum to trade. Finally there is Paxton Trinner and the proprietor of The Mercantile, a small trade business at the base of the trail to the Hermitage valley along the mountain pass to Starfall. He ventures up to trade for honey, beeswax and foodstuffs with the monks twice a month; he is often accompanied by a small earth elemental he calls ‘Dumrock’.
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| Akhal Teke Sand-Steed |































