We begin moments after killing Scelarus and it seems Bishma as escaped for the time being. Our characters quickly discuss and decide to first find King Saxo. Aevum casts a divination and in moments is drawn to a lower level of the castle. We begin to hear an increase in noise all about and eventually our characters will hear bells. Kron picks up the body of Scelarus.
Tena spots an air elemental then a whisper asks “is she
truly dead?” to Eabrossi and Tena. Eabrossi does not respond while Tena answers
with “I did not investigate.”
Our characters move back the way we came. A disembodied voice
says: “Don’t make the mistake on not destroying her body. The Race is on to
find your Father.”
On the way down the servants passage we hear behind more
noise from the chamber we left. Bells continue to sound.
Our characters run into servants to whom Aevum warns them of
an imposter King, at this time Istar breaks from our group to spread this news. Eventually we
arrive to the ground floor. There is a panic room somewhere. Eabrossi intuits that
the entrance of such a saferoom must be in the Thrown, just beyond the council
chambers.
A plan formulates while our characters watch minotaur guards escort council
members out of the Great Dome. Protected by an invisibility sphere we
eventually make our way up the ramp toward the Council Chambers.
Zaigan runs into something unseen as the rest of us sees a
raven fly from direction we are heading to.
When we arrive everything is as Aevum remembers save for the
group of minotaur guards actively guarding the Throne Room.
Our characters enact the second part of the plan. Tena casts
an obscuring mist spells to distract the guards. One of the minotaur guards
stepped up and, using powerful magic, open a new space within the wall. He is obviously unlike the other minotaur guards.
Eventually our characters sneak past the alerted guards and enter the room where we find the thrown. Magical lights illuminate the area. More noise originates in several areas in the castle. In the chamber are leavings (food/drink) from a council that was alerted of immediate evacuation.
Back in the council chamber a lone left side guard retreats into the thrown room behind our characters and away from the obscuring mist. Other minotaurs guards move about as Aevum spots markings on the wall: Scelarus’ arcane mark indicating she has poisoned the food here.
Once our characters make it to the Thrown, Eabrossi quickly
discovers the way to unlock the Thrown. The thrown lowers to reveal a spiral
staircase down to what is a kind of Royal Archives.
Following the sensation of Aevums divination spell, our
characters descend to an area of light.
Aevum calls out to his father who responds with a question only Aevum could answer.
It is a warm reunion and he was quick to confirm he got the
warning about Bishma. We tell him about Bishma and his plan. Saxo says he went
into hiding.
There are three forces at play: Our side, the militant titans,
and the Scions of hell- those dark giants who embrace Tiamat’s rule through the
practice of sin.
Saxo has come to believe Sanguine is alive and that Aevum is
proof of the royal bloodline in these times. He is unsure of Bishma’s endgame, but our giant
enemies wish to capture the Saxo line and present them to the titans.
Because for either side to get what they want they need all
three King, Queen, Aevum as sacrifice. We need to find the embassy Sanguine
went and find whatever remains of her there: she is two halves, her physical form is
gone but her soul is suspended in time and that saving her is also her release.
There is another (planar) way out of here. The King does not
intend on fleeing, he assumes he will be captured and not immediately killed.
Aevum enjoys a few final moments with his father. He warns
Aevum that the Scions of hell they will not hesitate to kill for the minotaur
who want the militant quality of the giants require the saxos for a ceremony
for transfer of the royal bloodline. He will give over notes on the militant
giants. (+2 or better to a knowledge-based check)
We go to destroy Scelarus’s but her body is gone.
On the sarcophagus in the Royal Archives are the names Malmeros, Kaithor, Skazer, Garthus, Ekxus, Merut,
Arvis. Great thinkers and lore keeper from times of old.
We leave with a future in-game question (for this encounter with the
King) and mythic components for spell use and legendary item refreshes. And…
Tena: Boots of Escape; Kron: Glove of Storing; Zaigan: Ring of
Transposition; Eabrossi: Veil of Fleeting Glances; Aevum: Robe of
Blending. The King writes Kron a letter freeing him of all charges of the
murder of Talbot.
Not only do we need to survive but warn others that the
dragons of sin have infiltrated everything.
There is a large-scale clockwork artifact here. A large version
of Aevum’s symbol and has several uses. It was nn orb of Aggamotto.
After an hour, our characters are keen to get to the ziggurat; Tena decides
to use her jaunt ability in conjunction with the orb and the newly acquired mythic component. Magic
takes us and we appear near an impressive ziggurat and a three headed dragon-like
creature. There is sound of water rushing and flyers in the air. We are
surrounded by statuary of the poor souls who traveled here before us.
After the experience Tena believes she is fated to restore Agamotto and believe she will recover all the orbs. In regards to portals and travel magic Tena believes she can potentially manipulate or shut down embassy portals.
We pick up here next week.


No comments:
Post a Comment