Wednesday, January 27, 2016

Darnarest’s Tower

Cormanthor, the Elven Forest and the seat of the ancient Elven Court hides many secrets under its great green canopy that was said to have once covered the entirety of the Elven Realm. Lost communities with no ties to the current world; ruined cities that are far from abandoned; as well as personal holdings- crumbling keeps and towers belonging to long dead nobles, successful heroes, or notorious villains.

This ruin was once the tower of Darnarest the Bladesmith, a wizard of moderate renown who specialized in creating magical blades, most notably the scimitar Clarity. His tower was attacked by an adult red dragon in the Year of the Evening Sun (1303 DR) fifty-five years ago. The prevailing theory was as the result of mercenaries who attacked (and were slain by) the dragon boasted that Darnarest's blades would bring about the dragon's downfall. This lead the dragon to investigate the name Darnarest and a confrontation between wizard and the dragon, they had a short aerial battle that resulted in Darnarest’s grim demise. There after the dragon is said to have half-melted the tower and tore apart the remains in search of magical blades that could be used against the dragon.


Today the tower is nothing more than a few short walls, piles of stones, and rocks scattered over a 100-foot-square area. Most of the useful rocks were carted away by other builders years ago, leaving only the split or partially melted smaller stones strewn over the small clearing. Much of the rubble collapsed and filled in the staircase leading to the subterranean levels, preventing those areas from being despoiled until recently…

Thursday, January 21, 2016

01/20/16 Tragidore Session 10: Into Cormanthor

Wendel Raiserik
We begin this week’s session with the characters Zadrian, Wendel, Alan, Arne and Cadthronn huddled around the Wellspring monolith immediately after receiving the incarnates Tolger Mann, Milsa Meet, and Rhoma Vistani- an act that completed your first mythic trial. It was evening, cold and these individuals were naked so the group decided to make their way to the imprisoned alchemist’s townhome.

Once there they heroes are reunited with Anna Pimm, Bethany Solerer, and Gideon Raiserik as well as Verith Raiserik, Cleric of Savras and Titus Vistani, cleric of Torm who come with the letters from Carson and Celadae. It was Zadrian who suggested going after the children lost to the forest depths during their coming of age trial, a sentiment shared by Wendel and the rest.

Everyone rests completely over night. The next morning each of the returned souls are recounted their tale and slowly they begin to remember their last moments by different party members. Tolger seems to adopt Alan as his surrogate son; Milsa and Wendel make an awkward connection that could become romantic; and Zadrian reconnects with his mother who claims to have been in Mystra’s presence. Furthermore Rhoma claims to have returned to lead their family out of Tragidore; during this Zadiran receives a vision of an ancient-crafted magical gate.
Cadthronn Raiserik

After gathering extra warm clothes, food and supplies from the alchemist’s stores Wendel summons horses to transport them to Tragen’s Crypt where the Everflame is said to burn everlasting. After three hours of travel, getting the heroes approximately half way to Tragen’s Crypt Arne eventually spots the ancient lantern that was ceremoniously used to transport the Everflame each year.

Then the sounds of a galloping horse running from its tormentors heighten the tension as the heroes successfully captured what turned out to be Yontryl Amatar’s, the Knight of Myth Drannor’s elven horse as well as two cult of the dragon members one of which betrayed his cult brothers and act that enraged the other man.

Yontryl Amatar- Knight of Myth Drannor
After a short amount of time the heroes learn of a ruin not far from here that contains up to ten other cultists, Bishimzon as well as Yontryl as a prisoner. Wendel and Alan scout ahead and find two sentries and a stone staircase going into the lower levels of the tower that once stood here. Alan is able to slip into an irregular square room where several men have familiar crates of small masterwork blades, hideous grey leather, and bracers all laid out like an assembly line.


We begin next session immediately after killing the two sentries; everyone is atop the ruin’s foundation poised to surprise the rest of the evil cultists. 

Monday, January 18, 2016

Message to the Family

Similar messages were left with the Vistani home and Raiserik tower two weeks ago…

Mother,

Celadae
Carson and I have decided to try to find our friends before the winter snows hide the clues to their fate. We intend to follow the ancient path to Tragen’s Crypt and try to track them. We simply cannot wait another day not knowing what happened to them and feel they, Mura and Helmo included, would come looking for us as the lots were originally cast for the Quest for the Everflame.

All my love,

Celadae Vistani



Father,
Carson

I grow weary of city affairs when everyone I love is lost to the unknown. I care not about house rivalries father; these are friends I grew up with, not pawns in a game of castles. And I am not alone, Celadae feels the same. Together we are taking Atta-kann into the forest east to follow the old trail to the Founder’s crypt to find our friends and to complete the quest by returning the Everflame.

Your son,


Carson Raiserik 

Thursday, January 14, 2016

01/13/15 Virtues Session 35: The Execution of Fumi Laumstaucher

Henregard Firecaster
“By the Builder,” The volcano dwarf warpriest of Clangeddin said under his breath as the alu demon revealed was paraded in front of the citizens of Bouvet Keep. The term expressed a combination of astonishment and disbelief. Around the warpriest scores of people shouted words of hate and phrases too vile to be repeated; from his vantage point he could see his close friend Barit standing among the heroes of virtue and most notably Dolgrin Ironshield, the paladin from Barit’s dream-vision.

The warpriest felt a surge of emotion wishing he stood by his friend when under scrutiny from the high priests of the Temple, but the warpriest fell to the weight of bureaucracy and doubt; but there was the proof of Barit’s vision- in the flesh. Tears of regret flowed down his soot-grimed cheeks and beard creating pale streaks from his brown eyes down to his red beard.

Through watery eyes the warpriest of Clangeddin, also known as Henregard Firecaster to his friends, watched Fumi Laumstaucher consign to death at the hands of the heroes and vowed to join Dolgrin Ironshield’s followership to remove the gilt of doubt against his closest friend and to discover a new religious purpose.




We begin in the midst of what will be three days of investigation into the breach in the bay; gathering information on the whereabouts of Count Keirkin; and the raids and capture of more followers of Orcus. Bards from the Northern Lights college are enlisted during this time to disseminate all manner of news and information.

We also did some research into the two ancient books gathered from the magical chest (type IV bag of holding): The Tome of Rilenia and the Spellthief’s Collection.

Of the ones that suffer the Fumi birthmark some displayed no sign of conspiracy or evil devices, though the vast majority had been reared by the cult even going by an Abyssal Orcus calendar and not this world’s.

Scrying for Count Keirkin reveals to us by way of the Admiral Nelandrach Olithir, that the Count is on a barge along the south west coast- but he is on the move.

Looking into the breach we learn that the bubble dimension that once was home to the dragon Tenebirs has reached a saturation point and was now filtering water from Earth into the breach, the elemental plane of water, and back to Earth. It appears we have a few months to act on this before the open reaches a catastrophic level.

The Tome of Rilenia contains a section of what went wrong with the Ways and the author’s concern over the unforeseen dangers. The author presumes knowledge of a ‘creator’ elven wizard in his or her references as Rilenia (a taken name not his given or truename) and a wizard mark. Information gathered from the MacCaugh later revealed that Relenia’s remains likely rest in Ferraq Tulle in Miar Moshea graveyard under the likeness of a creator wizard.
 
Miar Moshea
Spellthief’s Collection are ancient pirated spellfroms the formost leaders in various old-world schools of magic. The Collection mentions Myrddin Og and the MacCaugh’s as well as other prestigious wizards in their field. It also had various wizard marks the Spelltheif collected.

Dramen uses a contact other plane to answer a question: will the rod of cancellation be adequate to close the breach? A: It’s a good start. Dramen furthermore contacts his host Smendric for aid; the same question was posed to the Traveler. And while the answer was very similar- it was a good start- it also came with a warning that closing the breach would draw undesirable attention from someone or something… There were locations shared between the host and avatar on Earth as well as below the waters.

Then a question was poised about Shar’s abyssal son. The Monitor’s son is the result of a dark drow god’s revenge against Shar’s hubris. Alicia depression resulting from the many miscarriages and still births drove her towards necromancy to bring about an offspring she so desperately wanted to give to her husband Shar. This venture into the dark side lead to the abyssal son we see now as an asset from the demon-web pits on loan to Orcustown.

At the end of three days came the execution of Fumi Laumstaucher preceded by formal declarations, charges against the accused and their sentence and our fellowship as administers of Boulvadian justice. Our names are also cleared as accessories to the Duke’s death. On and on it went building the anticipation of the citizens.

Dolgrin, Kotri Steelreaver, Rydin, and Syrendross participated in the executions as Dramen and Kyras summoned dire sharks in the bay to consume the cultist’s remains as they were dumped into the waters. Fumi was paraded out to great wails of hate from the populace who wanted her dead.

Rydin blasted his horn of goodness as eight blades from the four heroes of Virtue took her mortal life; although Kotri was left with a brief curse that likely bodes ill for us for the future.

Bards spread news of a bright future under Nelandrach Olithir including rebuilding the docks that will boost jobs and bring prosperity.

The Breach in the Ways
Later in the Admiral’s company we discuss our immediate and long-term intensions. He provides papers for us to take to the various duchies naming us as court officers of Bouvaldia.

The next forty-five days are spent in downtime as Dramen crafts a mythic rod of cancellation to close the breach as the rest of us occupy ourselves in other ways.

This concludes Chapter 1 of Dragon Age: Heroes of Virtue

We begin next session playing the *Followers group who are traveling to Emmerdin Pac Napiay with the lost knight of the Lynx.



Thursday, January 7, 2016

01/06/15 Virtues Session 34: And the Horse She Rode in On

The Admiral
Admiral Nelandrach Olithir was beyond relieved when Dolgrin and his compatriots arrived to Hollow Mount. The previous day was a wash of blood and death with the taking of the alu demon, also known as Fumi Laumstaucher. Several of his men had fallen but no where near the bodycount that would have been without the treasure Dolgrin and his friends gave in support, spoils from the Barge of War.

Around the heroes, men and militia under the Admiral toiled at securing prisoners captured this day and the last.

“Dolgrin! You have returned! I am grateful for your return. I have need of few trusted ambassadors.” Nelandrach said in tones of grave seriousness and stifled relief.


We begin the session in the midst of an upset and agitated caravan after defeating the attackers whereby we took two prisoners. We discover that the female sinister guard rider had disappeared. Dramen detects a scrying sensor seemingly focused on the caravan; possibly through the evil-aligned teamster.

We bread into separate watches, but that did not seem to stop someone from killing Jhonsun and absconding with an unknown amount of goods and or magic. A storm had hit, and when the dust settled we discover that not only had ‘sinister female’, known later as Ghabbi, had turned up missing; so had two other teamsters as well as ‘the seamstress’ of the caravan.
 
Ghabbi
Magical lights were created for Griphen so he may press the caravan farther and arrive at Reiv Stone by daybreak. In the meantime Dramen investigates the Count’s personals and items collected along the way. Dramen conspires with Griphen for a personal item from the seamstress to eventually scry on her riding hard to Reiv Stone with Ghabbi atop her horse.

Meanwhile Kotri is trying her hand at the magically locked, then triple trapped and locked chest; and a masterwork strongbox. After a time, including Dramen casting x-ray vision, the chest was opened revealing treasure; many of which were distributed and the rest inventoried. Among these were two *ancient spellbooks from before the dragon age and before the Sundering.

Without further delay we teleport to Reiv Stone, appearing near the afore seen horse- now exhausted- with Ghabbi searching the perimeter of Reiv Stone and the Seamstress keeping watch. And after a few tense moments we capture the women and retreat into the confines of Reiv Stone and the company of Ghair, a bard who recants our tale against the Inquisitor- with style.

Questioning the women we find out they are sisters who, while not under the direct influence of Zaid Aclair the Inquisitor, see that following Zaid’s orders are unquestioned and that they did not see an alternative.

We rest. The next morning the caravan arrives at Reiv Stone where they intend to stay a full day before continuing to Bouvet Keep and delivery to Fumi Laumstaucher. However that plan is scrapped as the idea was poised to pay the caravan and have the Count’ personals remain in Reiv Stone.

That morning Syrendross attempts to scry on Shar’s abyssal son, only to realize several things about his host persona. On Earth the Monitor is an ancient demigod and as such the son of a demigod would inherently defeat scrying attempts. Alternately Kyras being from Earth, the Macaugh is the Green Man on this, his home plane.

After this Dramen along with Syrendross teleports everyone including Darina, two caravan attacker prisoners, Corker, and an individual bearing a Bouvet Keep crest of importance. We appear at Hollow Mount to present ourselves to Admiral Nelandrach Olithir to find the Mountain excited in the aftermath of taking Fumi Laumstaucher and many cult followers captive.

The two prisoners join the throng of prisoners captured in the fight and Corker (given a +1 cloak and +1 long spear) is taken into endenturement under the Admiral to ten years as we are debriefed on what has occurred during our Reiv Stone antics.
Alu Demon


There is no justice short of death for Fumi (alu Demon) and the cult followers and therefore will stand for execution tomorrow in the harbor- us being the executioners and for the Keep to stand witnes.

What followed next was a plea from the Admiral to us to serve as ambassadors carrying a document of royal recognition to each of the ten duchies and finally to the King in Lockshire to properly elevate the Admiral to Duke of Bouvalida.


We pick up next week with the execution of Fumi and her followers to the ways, the closing of the ways, and our departure on our quest to the other duchies. 

Saturday, January 2, 2016

12/30/15 Virtues Session 33: Count’s Caravan

Darinia
“My name is Darinia Ononia.” The beautiful half elf maid said in a bewildered voice. She was quickly regaining her wits, even from under the influence of Zaid Aclair, her resolve was strong which was likely why the inquisitor had to make yearly pilgrimages to Reiv Stone.

“We are agents of virtue,” Syrendross said. “No more harm will come to you by that man.” The drow motioned to the covered form of the vile inquisitor. “I know this may not be much comfort to you, but we stake no claim on his bodily affects. What he has on him is yours to help build your life or to return to it.”

With these words the drow surrendered a silver masterwork dagger, the one given to him by Noel. Denosia’s mother and where Syrendross and his friends first heard of the Order of the Lynx.



After gathering our wits after defeating the Inquisitor we introduce ourselves to Ghair and the missing Darinia Ononia. We learn a little about Ghair and his specialties as a shadow dancer, a temptation Rydin could not resist in comparing dance styles. It was revealed that Ghair had trained apprentices, five for each duchy, for the Inquisitor. There are ten duchies. While the details were confused for him, it portended ill for us in the future. We learn that Riev Stone, well the caverns below, were/are a save house for drow elves cut off from the underdark by the Sundering.

This gets the attention of Syrendross who remembered the drow byway glyphs in Bouvet Keep and where that led. He asked Ghair if there was any place the Inquisitor went exclusively, hoping for a shrine to orcus. Ghair remarked the drow caverns.

This led to talk about dragons and a quick visit to the real ‘stage’ (not the replica in Northern Lights) and a painting of a black and bronze dragon in an embrace of some kind. The overall design had a heart-shaped overlay that was present in Reiv Stone heraldry. The painting was set over the heart of Reiv Stone before the Sundering.

Ghair’s family, before the Sundering, were primarily known for their exquisite bardic performances and divination magic. Reiv have estates in Mogerin, Lockshire and a school in Emmerdin Pac Napiay.
 
Griphen
We decide to focus our attention to the prisoner wagons; filled with various political prisoners, landholders, and characters such as Corker; to find that were being attacked by many summoned dire wolves.

Once driving the dire wolves away we discover that any chance of tracking our primary foes from Castle Keirken, chief among them Abriana Arcool. Kyras finds the papers on the prisoners as we deliver the freed individuals to Reiv Stone and shift our focus on the six more wagons that are further down the path.

Dramen Teleports us just behind the heavily laden caravan noting drivers and riders, two (one each) proved to be evil with Count Keirken coats of arms.  We find they are transporting Count Keirken’s personal possessions.

As some of us speak with one of the riders, Griphen acquiesces to take an early respite fearing diabolists lie ahead.

Soon the caravan was set upon by what turned out to be highwaymen save for one Halfling by the name of Palicia. She told us her connection was with Sammik in the group and warned us of the evil Yolanth before Palicia stated her intentions to return to Emmerdin.

We picked up some treasure along the way and was awarded 2,500 xp. We begin with the caravan of Count Keirken’s personal possessions or at the DMs pleasure.

(3) Masterwork longswords
Cold iron longsword +2
Belt of cure potions (3 CLW, 2 CMW, 1 CSW)
Masterwork Platemail
Amulet of Natural armor +3
Masterwork Ring (10,000 gp)
Cloak of resistance +1
Disruptive metamagic rod (Lesser) -Zaid
Amulet of the Abyss –Carvanatos
Belt of physical might (+2 DexCon) –Carvanatos
Wand of Lightning bolt CL8 (36 ch.) –Carvanatos
Headband of Inspired Widsom +2

7,000 gp

Sunday, December 27, 2015

12/23/15 Virtues Session 32: Death of the Inquisitor

“Evacuate? In our moment of triumph?” Zaid Aclair asked his associate incredulously. In the distance the Inquisitor could hear Ghair struggling to play his instrument. The man to whom Zaid spoke to only shrugged.

“I think you overestimate their chances.” The Inquisitor stated confidently. 


Riev Stone
We begin the week at Hollow Mount where the tone is subdued as many seem in a perpetual state of alertness. We are escorted to the castle and are received by two interrogators named Liend and Echn (5th and 3rd followers respectively), who questioned Skelp and undertakes the bulk of our questions before finally meeting with the Admiral.

The primary question being.. where was Ziad Aclair, the Inquisitor? There is a settlement- Riev Stone, administered Ghair Riev. The settlement was once larger wealthy retreat but now has dwindled down in size to a bard college/ monastery/ academy to the performing arts. What Skelp heard from the Chief of Staff was that Zaid would be in Riev Stone on this day; because someone, either a daughter or loved-one is located there.

At last the Admiral arrives and invites us to ask the prisoner our own questions, but we are anxious to be on our way and immediately begin planning ways to travel to Riev Stone. As an amazing stroke of luck there happens to be a stage replica at the bard college here, the ‘Northern Lights’ (glass blowers and lenses that reflect light off mineral deposits for mythic light shows) also has a painting of Riev Stone that should help aid in magical travel targeting.

Not only does the Riev Stone painting help, Dramen discovers its true purpose and it immediately able to transport everyone, sans Liend and Echn, to Riev Stone. (there was a wizard symbol on the painting) Dramen teleports us and we immediately feel the pressure air change from being in high altitudes to now more dense air. We begin to take stock of the area and Kyras beast shapes into an air elemental to canvas the building and areas beyond.
 
Rydin Mierdarel
We see dozens of horses outside the walls, many with the Kierkin symbols; past Riev Stone four wagons have arrived, barred and covered containing prisoners; inquisitor’s guards; the wife of the bailiff Abriana Arcool; beyond those six more are due to arrive a few hours out.

The building is secure but there is a relatively unused entrance because of its obscurity. Dolgrin detects evil and Syrendross casts a divination to locate Zaid as others begin their preparations for assault. Approaching under the cloak of invisibility, when we finally find the inquisitor we begin with a barrage of dispel magic spells before bringing an end to the inquisitor and his hold over his thralls.

We destroy many of the other inquisitors guards but free the person of interest Ziad was here to renew his charms… the missing Knight of the Order of the Lynx. Many of the count’s men flee before us but not before we learn the Count is set to arrive to Bouvet Keep after the vote that elects the new duke- after his honeymoon.


We are awarded 10,000 xp and the completion of one mythic trial; we pick up next week on how to approach the prisoner wagons and to expect another six wagons after that. 

Friday, December 18, 2015

12/16/15 Virtues Session 31: There's a Gate in His Chest

“It took me a while to piece everything together, but it was the Chief of Staff that hired me to kill Admiral Nelandrach Olithir.” Inasia said while in a ‘we’re all friends here’ combat stance motioning to the Chief of Staff Carvanatos Tramore’s unmoving body.

Above the politicians room, where they were gathered had been going through some extensive refurbishing, to what ends it was hard to discern when on high alert.

“Go on.” Dolgrin bayed the woman, careful not to put too much faith in the words of an assassin.

“You may not be aware of it but Count Keirkin is involved and is supposed to become the new Duke.” Inasia continued not knowing this news was well known among the heroes of Virtue.

“Why did you attack Count Vyt?” Syrendross asked the assassin.

“I believed him to be under some kind of compulsion and hoped a slight injury would snap him out of it.” Inasia said in perfect honesty.

On the floor Carvanatos’ body began to tremble subtly then it exploded from the ground slamming against the nearest wall as unearthly wail issued from his distended jaw. From Carvanatos’ center mass a swirling maelstrom opened in his chest creating a portal between this world and the abyss.


 After destroying Carvanatos once and for all, his body folding in upon itself, the drow anti paladin and the rest of the demons flee. Dramen was successful in teleporting everyone including Inasia to the Dwarven Temple. Inasia thanks us and vows to leave Bouvet Keep; she tells Syrendross to tell Admiral Nelandrach she believes in him and hopes he becomes the new Duke. She also makes a statement that she and Kyras would cross paths again.

We decide to rest and in the morning we are given a message from Admiral Nelandrach that the prisoner Skelp indeed knows where Ziad the Inquisitor will be today.


We are awarded 12,800 xp and will start next week’s session at Hollow Mount with a meeting with the Admrial. 

Saturday, December 12, 2015

12/09/15 Virtues Session 30: The Politician's Room

Bloody and weary the heroes of Virtue rounded the exquisite stone sitar case and into a private office where to individuals were addressing each other. The first individual, a man, the heroes recognized at once- Bouvet Keep Chief of Staff Carvanatos Tramore the other individual, a woman no one recognized until she spoke.

Upon reaching the top of the stairs, along with Pergoyt, the Carvanatos greeted us with a sadistic smile but before he could begin his monologue and explain his end game and how we were too late...

The woman drove a blade through the man quieting his words forever. The known as Inasia looked up and saw us take up arms and begin spellcasting but before that...

"Wait let me explain."



Our session began with an uneasy reception from Countess Decara Zhaynd and her retinue the monk Klang, Moed and ETone (blue markers); Count Idar Tan, Pergoyt and Ywary (green markers); Count Vyt and Daviar with the individual Sireff attempting to kill Vyt before following Carvanatos Tramore up the Politician's Stairs (yellow markers); and finally Count Wydimore, Zyg, Dr. Ceuth, and Aomy (red markers). 

The battle was short and we were able to take prisoners, and before we hastily vaulted after Carvanatos our sympathizers Count Idar Tan, Ywary; Count Vyt and Daviar, agreed to look after our prisoners. 

Surrendered; Jaip, Freen, Kimp (Black Hawk Guards), and Moed and ETone 

Escaped: Srp, Usitt (Black Hawk Guards) as well as Count Wydimore, Zyg, Dr. Ceuth, and Aomy (technically, although they did send two guards to aid us as they departed the Politician's Room.)

We were awarded with 7,250 Xp. We begin next session with Inasia's explanation. 

Saturday, December 5, 2015

12/02/15 Virtues Session 29: And the Taming of the Great Waterwall

Syrendross
“You want to know about the Inquisitor? Oh yea, sure and I want to make sure I live long enough to not regret what you’d have me tell you.” Skelp said through black teeth that were sharpened to points. 

Behind the cultist Syrendross had a handful of the man’s black tangle of hair exposing Skelp’s neck to the dagger in Syrendross’ other slim hand. It was the dagger he had used to kill Bleem after discovering the taint in Bouvaldia, and the drow was ready to take another if deemed necessary.

“We will remand him to Admiral Olithir,” Dolgrin said looking from the cultist to the vessels in the bay wondering where the Admiral was at this moment. With these words from his dwarven friend Syrendross released Skelp rudely to the rocky scree where he sprawled out gouging his head.

“You will want to know what I know Drow elf,” Skelp said as he was beginning to laugh revealing his black teeth. “I know where Zaid Aclair will be tomorrow.”


We begin on a rock littered sandy shore about ten minutes after relieving the barge of its evil burden; darkness approaches suitable for low-light perception. We question our prisoner, Skelp who clearly wanted to live. Elsewhere in the bay snapping and breaking sounds echoed across the water reminding us that there was very likely still a battle to be fought and won.

Deeming it possible to teleport directly to Admiral Nelandrach Olithir’s attack vessel, when we arrived it was utter chaos as if the Ways had been breached. Thrashing about on the broken deck, as water rushed in, some of us were knocked prone or washed off the deck. Around the Admiral’s ships several more boats were being pulled from their berths toward the swirling and growing vortex.

After some tense moments we all eventually retreated into ‘rope tricks’ along with Admiral Nelandrach Olithir and 14 other survivors of various mixes where we rest for the next eight hours. During this time we see unfathomable swaths of debris being pulled down into the water below our extra-dimensional sanctuaries. Slowly the destruction ebbs and by the sixth hour the water finally seemed to calm, however a quick test showed that there was still a swirling current hiding below the tranquil surface.

The Admiral informs us of his battle, like using a water cannon poisoning water-breathing creatures, his attack was a surprise but fighting them in their natural environment and their adept ways of summoning aid was too much to overcome.

Day three (of five until the Inquisitor’s expected return). Upon exiting the rope tricks and making our way to the mountain pass we see that every ship, dock and boardwalk had been swept up and devoured into the vortex and presumably into the Ways. But that was not the greatest surprise- the Great Water Wall was gone and after some speculation it was intuited that the breach in the Ways and the Water Wall, created by the Evening Isles’ movement, reached equilibrium.

Elsewhere in Bouvet Keep, total lock-down, preparing for the worst many fled back to the mountain keeps. We break from the Admiral who takes Skelp to Hollow Mount where we may find him; but as he took Skelp we over hear him saying he knows where the inquisitor will be ‘tomorrow.’ We ask Admiral Olithir to leave any information he finds out to leave it as the Dwarf Temple. It was also made clear that these 14 survivors will be followers of Rydin or Dolgrin’s.

Carvanatos The Chief of Mad
7am. Invisible we teleport near the Duke’s Castle and into a climate of readiness and high alert; a mild chaos of unknowns in the wake of the erasure of the docks and the absence of the Water Wall. Dozens of Duke’s men cluster questioning witnesses and deeper into the castle, work rooms filled with scribes busy at water breathing scrolls and other preparatory measures. Deeper into the castle past the war room was the ‘politician’s room’ were we find the Chief of Staff Carvanatos Tramore, guards bearing the Hawk as well as two other individuals- Count Idar Tan, Pergoyt, and Countess Decara Zhaynd.

Kotri makes some observations and immediately does not trust the Countess and sees that the Hawk-guards recognize our group. Introductions all around as Kotri again notices a trap door, propped open under a table. We present ourselves and offer our help because it was us that ended the cultists on the barge and killed the bitch Marleen. Seeing his mother’s murders before him, Carvanatos could not contain his rage and ordered his men to destroy us.


We begin next session with it being on like honkey dong.