Tuesday, May 24, 2022

05/19/2022 Virtuous Age Session 9: So This is Four Winds, Message to the King, and The Market

Grand Dome
We begin this session starting in Four Winds just leaving the local cemetery discussing what inn to stay at while  in Four Winds. Gwelldar, the gnome goes off to make arrangements for his deceased children. It is not long before we agree to inquire at the Grand Dome.

Along the way we see the roads in Four Winds are well kept, especially along the main thoroughfares where daily trade is conducted. Passage through town is an easy affair. 

When we arrive at the Grand Dome we find it is very busy with various races middling about their affairs. Eventually our Minotaur Prince Aevum is recognized and a well dressed minotaur will welcomes the prince. He asks several questions and soon arranges the King’s suite. We wait briefly while arrangements are made for us. This is when we see the sheer volume of the mix of races here in Four Winds.

Before an hour elapses we are led to a separate building on the grounds. A stocked two-story townhome- a temporary residence fit for a Minotaur King.

Not long after a young minotaur servant delivers a message that Gwelldar is here. Arrived, the gnome Gwelldar is clean and escorted by Grand Dome House guards. He states funeral arrangements have been made. The gnome, grief stricken with the loss of his children, did not feel like returning home. We invite him to stay and eat with us.

We take a long rest. The next day is it September 3rd.

Zaigan spends this day in downtime (to be determined later).

Aevum sends for an appraiser while Gwelldar requests a messenger.

Our message to the King touches upon our location and state of being. Furthermore we discovered the origin of the curse that killed Eabrossi’s parents, and we now travel with Gwelldar who firmly believes he can help us find what we seek. RIP his kids.

Dakor Cault

The appraiser, Dakor Cault of the Black Tar Clan. Smartly dressed the minotaur appears like a caliph and strikes an imposing figure and is difficult to read. 

Dakor is agreeable to appraising our gems but invites us to visit On Balance for the arms and armor appraisal and trade. 

We socially pour wine, break bread and cut cheese before we produce the gems and diamonds. The 6 gems are about a single gold piece each but the diamonds (800 to 1,000 gp each) could be worth more if put in a setting. For 1,000 gp the diamonds could be placed in a larger setting that could potentially sell for 10,000 gp. Could take a week to 10 days. Aevum asks to work with the jeweler to make a clockwork device setting with said diamonds.

As far as the armor or weapons Dakor suggest inquiring with the guards to off load the unremarkable equipment.

At the marketplace we find it well organized. A Man’s Burden (12.1) blacksmith will refit Tena’s armor and sell Kron’s magical breastplate. At the blacksmith, there is a variety of arms and armor. Here a stone giant is arguing with an individual named Kalique Mulaam about armor qualities. Then after a subtle brief exchange the Stone giant leaves without further argument and we are approached by Gordan Mann.

We are here to resize Kron’s old chainmail to fit Tena. It is Kalique Mulaam tasked to take Tena’s measurements. Kalique is captivated and Tena feels a connection to the man. He estimates it will take three days to refit the magical chain mail armor.

Kron is advised to take his trade for gold items to the Malice Palace after a battle day (battle days are frequent and never more than two days apart).

From A Man’s Burden we venture over to Gwelldar’s residence, a clay dome quite compared to the neighborhood. This is not a good homecoming for him so Tena casts a bolster spirits to save him from deeper despair.

At his workshop, Gwelldar produces a footlocker with the rest of Aevum’s mother- Sanguine Saxo’s affects. Aevum’s name is the password to the locker box. 

Eabrossi opens the box and receives a boon for the masterwork chest tumbler lock

First thing Aevum sees a magical +2 cloak of resistance. Under the cloak are 4 books and a small diary. 

The others are arcane books of reference one of them is on ancient geography. 3 wands ready for crafting and 3 rods likewise ready for a crafter. These have the potential to lower crafting costs. In addition there are 6 rows of chip trays- 6 platinum and 6 gold for a total of 600 gold and 600 platinum. 10 bird feather tokens, 10 whip feather tokens, and 10 fan feather tokens. 100 pages of scroll paper. 1 blank traveling spellbook. Wand of monster summoning 2 fully charged. Finally, 6 gems 500 gp each- like all the other items these gems are ready for enchantment or use in magic.

Gwelldar asks to confer with the geography book when comparing his notes and discoveries to uncover the locations of the reflecting pools. Estimated time: a week to 10 days. Eabrossi offers to aid- an effort for Eabrossi to gain a skill focus on geography. And keep Gwelldar mind off the recent tragedies. 

Next: the Malice Palace. Eabrossi and Kron visit the temple to Vaprak 'the destroyer'. Here a line of warriors vie for position in line outside the arena for tomorrows competitions. An ettin/ogre thing approaches Kron and Ebrossi eyeing our assortment of masterwork arms and armor.

Symbol of Stronmaus
We are led to a half dozen trolls searching for viable armor pieces in barrels. After the trolls pick through the better pieces a few minutes later others come out to look at what we have to trade. 225 gp for each longsword. 350 gp a breastplate pair. 800 for the three chain shirts and morning stars off the Orcus priests. 

Eventually a tank of a combatant comes out buys Kron’s magical breastplate and smashes the breastplate- much to everyone’s disappointment.

Midafternoon, Kron wishes to visit the Sky Dome and meets an adept of Stronmaus. While Agamotto is fine for others, Stronmaus was for Kron an icon of the joys of martial victories and the exuberance of new experiences. Presenting his weapon to the church granted Kron a boon: 1/day for 1 round/level give the weapon the shocking weapon. +1d6 electricity.

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