Wednesday, July 1, 2020

Keep The Faith

Almost all inhabitants of Westeros are religious in one way or another. The Faith, the worship of the Seven, is by far the most common religion, but those who live in the North still revere the nameless and countless gods of the First Men in their godswoods. Other faiths are of minor importance in Westeros, though there are some bastions of religions that are very strong in other lands.



The Church of Seven or "The Faith"

The religion that follows the Seven is so dominant in Westeros that it is referred to simply as “the Faith.” It was brought over by the Andal invaders, some of whom wore the seven-pointed star of their gods painted or carved into their flesh.

The Seven are the Crone, the Smith, the Mother, the Father, the Maiden, the Warrior, and the Stranger. The Crone, Mother, and Maiden are female, the Smith, Father, and Warrior male, and the Stranger both and neither. Each has a broadly defined area of concern, so the Crone watches over wisdom and discernment, the Smith over creation—particularly through crafts of all sorts, the Mother over parental love, the Father over rulership and justice, the Maiden over innocence, joy, and youth, and the Warrior over valor and combat. The Stranger is concerned with death. While most people, nobles and smallfolk alike, treat them as seven gods, the doctrine of the Faith is they are seven aspects of a single god. Know god, love god, serve god is a common saying in the Faith.

Worship commonly takes place in a seven-walled building called a sept. Each god is represented inside by artistry weather by paining or statuary, and candles burn in front of the images, lit by those who have prayed. The Stranger rarely has more than a handful of candles, while in times of war, the Mother and Warrior stand behind rank upon rank of lights. The decoration of the Sept depends on the wealth of those who support it. Private worship consists mainly in saying prayers and lighting candles before the images. Public worship includes devotional hymns and an address. The Seven also feature in many popular songs, which treat them with varying levels of respect.

The clergy of the Faith are known as Septons if male and Septas if female. In some places, they live together in institutions known as Septries, but a poor village might rely on a wandering Septon to come and lead the services and hear confession every few weeks. Septons and Septas are celibate and are generally expected to also be chaste. The distribution of virtue and vice is about the same among Septons as it is among all other people, so there are saints and sinners among them, but most are just people. Some education is necessary to become a Septon, and most of them are literate, some being great scholars— most of the legends of the distant past of Westeros were written down by Septons. On the other hand, a village priest might only know the necessary prayers, and being illiterate, know them only by heart.
 
Most Devout Holcomb
The Faith is led by the High Septon, the next rank below him are the Most Devout, who are responsible for electing a new High Septon when the current one dies. On election, the High Septon renounces his name, which can make history somewhat confusing. The election is largely free; even the king can exert little more than subtle pressure. The Faith has strong enough roots among the population and nobility that not even the royal family can directly challenge it. There are a number of orders within the Faith. Among the most visible are the begging brothers, who wear simple clothes and walk the roads of Westeros, begging for their upkeep offering prayers in return. The Septons who live in Septries are known as Brown Brothers, and are somewhat apart from the world, having taken special vows. However, the order about which most stories circulate is the Silent Sisters. These women have sworn vows to the Stranger and never speak. They are given charge over the dead, and one of their duties is escorting the corpses of noblemen home to their estates.

Faith doctrine indicates there are seven Heavens and seven Hells and that a soul resides in purgatory for seven ages for judgement before their soul ascends into Heaven or descends into Hell. Church doctrine generally eschews local traditions and disavows magic calling it heresy and witchcraft.  



The Old Gods

The old gods are nameless and numberless; once, they held sway over the whole of Westeros, as they were worshiped by the children of the forest. When the First Men came, they first fought with the children but then made peace and accepted their gods. The children of the forest probably worshiped their gods in the groves of the forest, but the First Men created godswoods, groves within their castles and villages where the old gods could be found and venerated.

The Andals brought the worship of the Seven, and the old gods retreated before them. The Faith never sought to eliminate the old gods, however, and in some regions, they remain strong still. In particular, most Northmen still worship the old gods, though small septs can be found in large settlements. In contrast, while the Faith is far stronger in the south, most castles still have a godswood, even if it is treated more as a nature garden than a place of worship. Beyond the Wall, there are only the old gods, and the Night’s Watch allows new men to say their words before either the Seven or the old gods, making no distinction between them.

Worship of the old gods tends to be a private matter, even when a number of people gather for it, but marriages can be contracted in a godswood as well as in a Sept. Knights, however, are purely a creation of the Faith.


Weirwoods

Weirwoods are the great trees at the heart of a godswood. Whitebarked, they are carved with faces that stand out red. It is said the old gods look out of these faces and that the children of the forest could do the same. Weirwoods also grow wild, and they are still treated as somewhat holy even when they are not carved. Sometimes, people claim the face in the godswood weeps when tragedy is approaching, but few believe such stories.

Not all godswoods have a weirwood, but those without feel incomplete. A godswood may lose its weirwood to damage, and some, such as the godswood in the Eyrie, are in places that make it impossible to grow the tree.



R’hllor, Lord of Light

R’hllor is an important god across the narrow sea, but he has yet to find many inroads into Westeros, though the red priests are more numerous in Dorne. He is a god of light and fire, and he is eternally struggling with an unnamed, possibly nameless—or even unnameable—enemy, who rules over darkness and cold. His priests are known as red priests (red priestesses, if female) because of the red robes they wear, and his rites center on flames. Most notably, fires are lit every day at dusk, as part of a prayer to R’hllor that he brings the dawn.

The followers of R’hllor have a prophecy of a great warrior called Azor Ahai, who will come to the world and tip the balance in the war against the darkness. Azor Ahai will bear a sword of fire and bring dragons to life. This prophecy is not widely known in Westeros but is common knowledge among the followers of R’hllor.

Many rumors suggest the red priests have mystical powers, seeing the future in the flames and wielding burning swords. Some attribute this to magic, others to alchemists’ fire and a constant supply of new swords.


Mother Rhoyne


Mother Rhoyne is the chief goddess of the orphans of the Greenblood, in Dorne. She is a personification of their ancestral home, the river Rhoyne, and is also known as Mother River. Her worship does not extend beyond the orphans, though most Dornishmen claim some Rhoynish heritage.


Other Religions

The world is full of gods and monsters, and their shrines and idols litter cities and ruins alike. Along the coasts of Westeros, sailors erect small shrines dedicated to strange gods, often cobbled together from misunderstood figures and beliefs encountered on their travels. Across the narrow sea, the Drowned God, Storm God, the Faith, and the myriad of other religions fade as peoples embrace their own gods. While the Lord of Light commands a strong following throughout the Nine Free Cities, even his influence wanes once one passes the girdle of civilization and enters the wilderness of ancient societies. When traveling abroad, a person quickly learns to keep his pious devotion to himself lest he offend others by his zeal or become offended when others mock his beliefs as fantasy.

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